时长:1小时32分钟 包含项目文件 MP4
标题:从初学者到3D Blender专家:滑板上的胖企鹅
信息:
学习内容
- 使用Blender 4.0的基本3D建模技能
- 详细了解粒子系统,探索如何创建胖胖的毛发
- 将新学到的技能应用于个人和专业项目
- 通过数字艺术创作进行有趣且富有创意的自我表达
- 即使没有绘画技能也能进行纹理绘画
- 使用多种光源照亮特定区域
- 自信地使用Blender进行创作
欢迎来到Blender 4.0的3D建模精彩世界!本课程旨在不到两小时内将你从初学者提升到高级水平。我们将探索许多关键模块:建模、雕刻、纹理绘画、纹理化和粒子系统掌握。准备见证一个默认的Blender立方体如何演变为一个生动且动态的3D角色,同时解锁纹理创建和粒子系统的秘密。
课程内容
首先,我们将深入建模和雕刻世界,通过适合初学者的技术将Blender立方体变成一个令人印象深刻的滑板上的企鹅。
然后,我们将重点设置光照以增强场景的质量。
在第三模块中,我们将深入纹理绘画。如果你从未探索过这一部分并且一直犹豫不决,不用担心。在本课程结束后,通过简单的例子,我将解释如何创建我们的第一个纹理,绘画并应用到我们的模型上。
接下来是创建逼真的毛发。我们将探索粒子系统,逐步覆盖整个企鹅,使我们的作品具有专业触感。完成本节后,粒子系统将不再令人生畏。
我们不会止步于此。在最后一节中,我们将为滑板应用逼真的材质。
总的来说,你会对你所取得的最终结果感到非常自豪。
适合人群:
本课程需要对Blender有最少的了解和经验,但如果你从未接触过它,也不用担心。坚持不懈的态度,加上一点时间,你也会掌握它。毕竟,解决困难任务不是正是帮助我们成长的关键吗?
From Beginner to Pro in 3D Blender: Chubby Penguin on Skate
Duration 1h 32m Project Files Included MP4
From Beginner to Pro in 3D Blender: Chubby Penguin on Skate
Info:
What you’ll learn
Essential 3D modeling skills using Blender 4.0.
We will delve into the details of the Particle System and explore how you can create chubby fur.
Application of newfound skills for personal and professional projects.
A fun and creative approach to expressing yourself through digital artistry.
Texture painting even without painting skills
Illuminating specific areas with diverse light sources.
Confidence in utilizing Blender for your creative endeavors.
Welcome to the exciting world of 3D modeling with Blender 4.0! This class is designed to take you from a beginner to an advanced level in less then two hours We’ll navigate through many key blocks: modeling, sculpting, texture painting, texturing and particle system mastery. Get ready to witness the evolution of a default Blender cube into a vibrant and dynamic 3D character, all while unlocking the secrets of texture creation and particle system wizardry.
Firstly, we’re going to delve into the world of modeling and sculpting, where beginner-friendly techniques will help us turn a Blender cube into an impressive penguin on a skateboard.
Then, we’ll focus on establishing the lighting to enhance the quality of the scene.
In block number 3, we’ll dive into Texture Painting. If you’ve never explored this section before and have been hesitant to do so, fear not after this class. With simple examples, I’ll explain the process of creating our first texture, painting, and applying it to our model.
Next up is creating realistic fur. We’ll explore the particle system and, step by step, cover our entire penguin with fur, giving our work a professional touch. After this section, the Particle System won’t be intimidating anymore.
And we won’t stop there. In the last section, we’ll apply realistic materials to our skateboard.
All in all, you’ll be very proud of the final result you’ll achieve
Who this course is for:
This class require minimum knowledge and experience in Blender, but if you never touch it. Don’t worry. Stuborn attitude, a little bit more time and you will got it also. At the end of the day, what if not solving difficult tasks will help us to growth?
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