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学习使用Unity和C#创建高级2D RPG游戏 (英文)

Learn To Create Advance Side Scroller Game With Unity & C#Learn To Create Advance Side Scroller Game With Unity & C#

课程概述: 本课程将教您如何使用Unity2D创建自己的2D RPG游戏,适用于移动设备或PC。Unity是业界标准的程序,被许多大型游戏工作室和独立开发者广泛使用。在本课程中,您不仅会学习编程概念,还会将这些概念与真实的游戏开发用途联系起来。您将获得一个课程论坛,在论坛上您可以讨论课程涵盖的主题,以及课程完成后要采取的下一步措施。本课程的设计旨在易于理解,我们从零开始,从简单的源源源代码到复杂的源源源代码,每一行源源源代码都将得到解释。因此,无论您是完全的初学者,是想拓展游戏开发范围的艺术家,还是对移动游戏设计感兴趣的程序员,本课程都将帮助您更好地理解开发。在本课程结束时,您将具备创建PC游戏元素的能力,包括:创建世界、制作不同的敌人、制作玩家单位、制作物品、库存、保存和加载游戏和库存、学习C#源源源代码。开始学习吧,让我帮助您成为移动和PC游戏开发者!通过广告在游戏中赚取收入,学习现代多功能编程语言C#,了解Unity中的移动开发能力,培养强大的可转移问题解决能力,理解游戏开发流程。需要一台可运行Unity 2D的Mac或PC,以及最新版本的Unity。适用对象:任何想制作自己的移动和PC游戏的人、有兴趣学习如何将应用程序和游戏发布到Play Store或Steam的人、对移动和PC游戏开发有兴趣的完全初学者、希望转向移动开发的开发人员、希望创建和发布自己的移动或PC游戏的人。

课程大纲: 第1部分:介绍

  • 介绍

第2部分:主菜单

  • 主菜单

第3部分:玩家健康

  • 玩家健康

第4部分:库存

  • 库存UI画布
  • 可脚本对象
  • 物品槽UI脚本
  • 库存脚本变量和函数
  • 库存脚本
  • 武器伤害

第5部分:商店

  • 商店物品UI画布
  • 商店物品脚本
  • 保存和加载库存
  • 玩家伤害和敌人伤害
  • 主菜单中的继续按钮
  • 玩家死后复活
  • 设计库存
  • 制作系统UI
  • 制作脚本
  • 拾取物品并在场景中保存和加载物品
  • 玩家左右移动
  • 玩家跳跃
  • 敌人控制器脚本
  • 玩家实拍video拍摄
  • 敌人动画
  • 玩家动画和攻击伤害
  • 修复玩家伤害错误
  • 敌人巫师
  • 游戏设计
  • 商店店员NPC

 

 

Published 5/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 5.99 GB | Duration: 10h 46m

Learn to create advance Side scroller game with Unity & C#

What you’ll learn
Beginner C# concepts
Develop a complete 2d Game from scratch using C# and Unity
Discover 2D animation workflows
Unity concept
Inventory System
Craft System
Save & Load Game
Making AI Enemies

Requirements
Pc

Description
Learn how to create your very own 2D RPG game for mobile or PC using Unity2D, an industry-standard program used by many large gaming studios and indie developers across the world.You won’t just be learning programming concepts in this course, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, we start from scratch, easy codes to hard codes and every code will be explained so whether you’re a complete beginner, an artist looking to expand your game development range or a programmer interested in understanding mobile game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to create such PC game elements as:Creating the worldMake different enemiesMake player unitsCrafting itemsInventorySave and load the game and inventoryLearning C# codes Start learning today and let me help you become a mobile and PC game developer!Understand how to earn revenue using advertising in their gamesLearn C#, a modern versatile programming languageUnderstand the capabilities of mobile development in UnityDevelop strong and transferable problem solving skillsGain an understanding of the game development processMac or PC capable of running Unity 2DThe latest version of Unity Anyone who wants to make their own mobile and pc gamesAnyone interested in learning to publish apps and games to the Play Store or streamComplete beginners with an interest in learning mobile and PC game developmentDevelopers who want to re-skill across to mobile developmentPeople who want to create and publish their own mobile or PC games.

Overview
Section 1: Introduction

Lecture 1 Introduction

Lecture 2 New 2D Project

Section 2: Main Menu

Lecture 3 Main Menu

Section 3: Player Health

Lecture 4 Player Health

Section 4: Inventory

Lecture 5 Inventory UI Canvas

Lecture 6 Scriptable Object

Lecture 7 Item Slot UI Script

Lecture 8 Inventory script Variable and functions

Lecture 9 Inventory Script

Lecture 10 Weapon Damage

Section 5: Shop

Lecture 11 Shop Item UI Canvas

Lecture 12 Shop Item Script

Lecture 13 Saving and loading Inventory

Lecture 14 Player damage and Enemy Damage

Lecture 15 Continue button in main menu

Lecture 16 Player Revive after Death

Lecture 17 design Inventory

Lecture 18 Craft System UI

Lecture 19 crafting scripts

Lecture 20 Item pickup and save and load item in scene

Lecture 21 Player movement left and right

Lecture 22 Player jump

Lecture 23 Enemy Controller script

Lecture 24 Player shooting

Lecture 25 Enemy animation

Lecture 26 Player animation and attack damage

Lecture 27 Player damage bug fixed

Lecture 28 Enemy Wizard

Lecture 29 Game Design

Lecture 30 Shopkeeper NPC

everyone

 

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